# Key Management
Relevant reference: Rust docs (opens new window)
LDK Private Key Information is primarily provided through the
chain::keysinterface::KeysInterface trait. It includes a few basic methods to get public and private key information, as well as a method to get an instance of a second trait which provides per-channel information -
chain::keysinterface::ChannelKeys. While a custom
KeysInterface implementation allows simple flexibility to control derivation of private keys,
ChannelKeys focuses on signing Lightning transactions and is primarily useful if you want to store private key material on a separate device which enforces Lightning protocol details.
A simple implementation of
KeysInterface is provided in the form of
chain::keysinterface::KeysManager, see its documentation for more details on its key derivation. It uses
chain::keysinterface::InMemoryChannelKeys for channel signing, which is likely an appropriate signer for custom
KeysInterface implementations as well.
KeysManager can be constructed simply with only a 32-byte seed and some integers which ensure uniqueness across restarts (defined as
let mut random_32_bytes = [0; 32]; // Fill in random_32_bytes with secure random data, or, on restart, reload the seed from disk. let start_time = SystemTime::now().duration_since(SystemTime::UNIX_EPOCH).unwrap(); let keys_interface_impl = lightning::chain::keysinterface::KeysManager::new(random_32-bytes, start_time.as_secs(), start_time.subsec_nanos());
# Spending On-Chain Funds
When a channel has been closed and some outputs on chain are spendable only by us, LDK provides a
util::events::Event::SpendableOutputs event in return from
ChannelMonitor::get_and_clear_pending_events(). It contains a list of
chain::keysinterface::SpendableOutputDescriptor objects which describe the output and provide all necessary information to spend it.
If you're using
KeysManager directly, a utility method is provided which can generate a signed transaction given a list of
KeysManager::spend_spendable_outputs can be called any time after receiving the
SpendableOutputDescriptor objects to build a spending transaction, including delaying until sending funds to an external destination or opening a new channel. Note that if you open new channels directly with
SpendableOutputDescriptor objects, you must ensure all closing/destination scripts provided to LDK are SegWit (either native or P2SH-wrapped).
If you are not using
KeysManager for keys generation, you must re-derive the private keys yourself. Any
BaseSign object must provide a unique id via the
channel_keys_id function, whose value is provided back to you in the
SpendableOutputs objects. A
SpendableOutputDescriptor::StaticOutput element does not have this information as the output is sent to an output which used only
KeysInterface data, not per-channel data.