# Closing a Channel

Begins the process of closing a channel. After this call (plus some timeout), no new HTLCs will be accepted on the given channel, and after additional timeout/the closing of all pending HTLCs, the channel will be closed on chain.

  • Rust
  • Kotlin
  • Swift
let channel_id = channel_manager
	.list_channels()
	.iter()
	.find(|channel| channel.user_id == user_id)
	.expect("ERROR: Channel not found")
	.channel_id;

// Example: Cooperative close
channel_manager.close_channel(&channel_id).expect("ERROR: Failed to close channel");

// Example: Unilateral close
channel_manager.force_close_channel(&channel_id).expect("ERROR: Failed to close channel");

To claim Funds directly into a custom wallet like BDK wallet using a custom KeysManager see the Key Management guide for more info.

# SpendableOutputs Event Handling

  • Rust
  • Kotlin
  • Swift
Event::SpendableOutputs { outputs, channel_id: _ } => {
    // SpendableOutputDescriptors, of which outputs is a vec of, are critical to keep track
    // of! While a `StaticOutput` descriptor is just an output to a static, well-known key,
    // other descriptors are not currently ever regenerated for you by LDK. Once we return
    // from this method, the descriptor will be gone, and you may lose track of some funds.
    //
    // Here we simply persist them to disk, with a background task running which will try
    // to spend them regularly (possibly duplicatively/RBF'ing them). These can just be
    // treated as normal funds where possible - they are only spendable by us and there is
    // no rush to claim them.
    for output in outputs {
        let key = hex_utils::hex_str(&keys_manager.get_secure_random_bytes());
        // Note that if the type here changes our read code needs to change as well.
        let output: SpendableOutputDescriptor = output;
        fs_store.write(PENDING_SPENDABLE_OUTPUT_DIR, "", &key, &output.encode()).unwrap();
    }
}

References: Rust SpendableOutputs docs (opens new window), Java/Kotlin SpendableOutputs bindings (opens new window)

Last Updated: 11/18/2024, 6:18:24 PM